Alas, poor Scalebound. We did not know thee, no matter how much we tried. Since its official announcement way bay in the day of E3 2014, Scalebound served as somewhat of an enigma. With promises of dragons, climactic battles and the musical stylings of The Prodigy, annual trailers were the main source of insight into PlatinumGames’ latest venture…at least, they were.
For reasons not totally known, Microsoft has announced the cessation of production on Scalebound. Furthermore, official channels depicting the game in question have been Scalebound-down as it were, removing all mention of it and footage pertaining to it. Of course, the footage of E3s past is still available, just not on the Xbox Youtube account. As of writing, the official Twitter account still stands, though the idea of activity on that front is somewhere between unlikely and pointless. Even the game’s website is nothing more than a home page displaying the news thusly:
Today, I have a difficult announcement to share that affects our fans, Microsoft Studios team and a valued partner. After careful deliberation, we have come to the decision to end production for Scalebound. This decision was not made lightly.
At Microsoft, we remain committed to making Xbox and Windows 10 the best places to play games, and look forward to bringing “Halo Wars 2”, “Crackdown 3”, “State of Decay 2”, “Sea of Thieves” and other great experiences to our fans.
Though I doubt malice clouds the actions of the minds behind Scalebound’s cancellation, the scorched earth policy that has followed is a little…”complete” for my liking. An understandable way of preventing confusion regarding unaware consumers viewing a trailer and looking forward to a game that will never come, to be sure, but given the context of this delayed game’s cancellation, it just feels like a few too many grains of salt on an all too fresh wound.
Still, for the time it was around, Scalebound looked pretty cool. Personally I’m a sucker for anything based in the draconic side of fantasy, so this is not a particularly fun announcement to hear. Still, in these situations, it’s better to look on the bright side of digital life and maybe turn attention to the games that will see the light of day. If not those listed by Microsoft on the what-once-was-Scalebound homepage, then perhaps some of the ones that PlatinumGames is working on. Or whatever Hideki Kamiya moves to next. The sky’s the limit, people. It’s just a sky that will be barren of dragons…