Just when you thought that Omega Force couldn’t scrape up the rights to any more franchises and slap an anime styled coat of paint on Dynasty Warriors 8 again, here comes Arslan: The Warriors of Legend. Hang on a moment, The Heroic Legend of Arslan should in theory actually make for a pretty good Warriors game. It is about warring nations, epic horseback battles and sure as hell makes a lot more sense as a Warriors game than that Yo-Kai Watch one, right? Wrong. Not only does Arslan: The Warriors of Legend wind up being the single worst Warriors game ever cranked out of the Omega Force machine, it is quite frankly an insult to the fantastic source material upon which it is based.
How could things go so very wrong when it could have actually been a legitimately good Warriors title? Well this game simply reeks of lack of care on Omega Force’s part. The game seems like a cheap re-skin of Dynasty Warriors 8 at times with many maps clearly recycled from past games. Not only that but the game doesn’t even attempt to hide it. Does anyone remember that amazing ability that Arslan had to summon a blue dragon spirit blast as he swung his sword? No of course not because such a thing never happened in the world of The Heroic Legend of Arslan. It is utterly a shame that no effort was put into making this its own stand alone game, because it truly could have been a fantastic fit for the tried and true Warriors formula.
On top of the fact that the game is a half baked re-skin of a previous Warriors title, the game is plagued with a plethora of graphical glitches with textures disappearing completely off the floor or even the occasional horse getting stuck in a wall. The most egregious glitch I encountered however was during the tutorial stage where the NPC character fell through the floor causing me to be unable to complete the tutorial which required me to perform attack combinations on him.
The gameplay itself is the stock standard you’ve likely come to expect from the Warriors series, with little variation as usual. You enter the fray of an epic battle and kill hundreds of enemies until the game tells you to stop. It is a tried and true formula that Omega Force has not changed in years and if there was ever a title that would have been a good launching point for some changes to the formula, Arslan: The Warriors of Legend would have been it. Set in a persian inspired world, the game could easily have explored different means of combat but instead these characters fight and play exactly like the warriors of the Romance of the Three Kingdoms. Again just another touch of laziness on the part of Omega Force.
To make matters worse the game visually is not up to scratch. It definitely doesn’t look like it belongs on the PlayStation 4, in fact I wouldn’t be surprised if the PlayStation 2 could handle these visuals without breaking a sweat. A truly disappointing effort from Omega Force.
Arslan: The Warriors of Legend is a great disappointment to both fans of The Heroic Legend of Arslan and fans of the Warriors franchise because it does a pretty terrible job at servicing either fan base. It is a genuine shame because The Heroic Legend of Arslan in theory should make for a ripper of a Warriors game, instead what we have is the most lackadaisical effort of making a game in recent memory. It is the worst Warriors game ever devised and it an unfortunate first outing into the world of video games for The Heroic Legend of Arslan. Pick up your game Omega Force, you’re better than this.