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Inafune Delivers – Mighty No. 9 To Launch Worldwide This June Without Further Delay

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It has almost been three years since Keji Inafune announced the much-anticipated platformer Mighty No.9, and after indefinite delay periods we thought would never change, it has finally been announced to be getting a worldwide release a month from now in June. It has been revealed that Comcept have officially completed development of the game, and that it will be released across Asia and North America on the 21st of June, with the rest of the world to receive it on the 24th.

Though it has been quite some time, and the hype train has slowed to an almost complete stop, many fans are glad that Keiji Inafune and his dedicated team have taken the time to polish the game as much as they possibly could have, as well as making it available on almost every console currently in circulation. Comcept have put a great deal of their time and effort into making Mighty No. 9 the worthwhile successor to that of Inafune’s original Blue Bomber Megaman.

To announce that the game will soon be released, Keiji Inafune himself made a statement not only regarding the fact that the game’s release date is now definite, but also about the long development time of said title, all the while apologising for it’s elongated development process:

To all of our backers and fans of Mighty No. 9,

Firstly, I would like to say again how sincerely sorry we are for how long we have kept all of our fans waiting. We are finally able to deliver some long awaited news regarding Mighty No. 9. We have now confirmed the following release dates for Mighty No. 9: June 21st 2016 (North America & Asia) and June 24th 2016 (World Wide). We understand that as a result of the various delays we have disappointed and let down our fans, but we are happy to finally be able to deliver the game to everyone who brought us this far.

With the game having “gone gold” we are in the last final stages of being able to deliver it into your hands, be that via your favorite retail outlet, or via digital channels.

Therefore the release date we are announcing is set in stone and there will be no further delays for the game.

Portable versions for PlayStation Vita and Nintendo 3DS will follow at a later point.

It has been almost three years since the start of our Kickstarter campaign, which was only made possible through the support of our backers and fans around the world. This is a project where everyone’s passions were combined in order to create something very special, and we are looking forward to delivering the final product to everyone who was involved. There can be no stronger connection between game creators and game fans.

Now that the dust has settled, we will be delivering Mighty No. 9 to everyone next month. How long will it take you to clear the main story on NORMAL? How many people are going to be able to clear MANIAC mode? What is going to be the fastest record for the time attack mode? We are looking forward to seeing the community answer all of these questions for us! Make sure to let us know your feedback and thoughts on the game through our SNS channels as you play the game. Your voices are what made this game possible, and we want to continue hearing what you think so that it may influence our future endeavors.

—Keiji Inafune

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