It started out as a review for the Wii U version of Rodea the Sky Soldier which, for all intents and purposes, is the primary edition of the game. But it ended up becoming a triple feature where all three versions of Rodea got their own review: Wii U, 3DS, and even the limited Wii release. The reason? They’re all very different games. All three versions may share the same story, levels, and bosses, but in terms of gameplay, mechanics, and design they are substantially different from each other, especially the Wii version.
It’s also important to do this because Rodea the Sky Soldier is the biggest release by industry legend, Yuji Naka, in a very,very long time. Shigeru Miyamoto may have achieved more fame and commercial success, but during the great console war of the Nineties between SEGA and Nintendo it wasn’t just about SEGA vs. Nintendo, Mega Drive vs. SNES, Saturn vs. Nintendo 64, and Sonic vs. Mario… it was also about Naka vs. Miyamato: two creative geniuses attempting to outdo each other with innovative and fun video game ideas, games that exude just as much imagination and charm in their gameplay as they do in their visuals and art.
Miyamoto gave us the likes of Super Mario 64, Star Fox, F-Zero X, and The Legend of Zelda: Ocarina of Time, all instantly recognisable names. But Yuji Naka’s resume is no slouch either as he was one of the founding fathers of Sonic Team and the Sonic the Hedgehog franchise itself, and on top of that he spearheaded the likes of NiGHTS into Dreams, Burning Rangers, and Phantasy Star… all classics in their own right.
Yuji Naka would leave SEGA in 2006 and form his own studio named Prope, which has steadily produced small, low budget but enjoyable titles, primarily for mobile and Nintendo platforms. Ivy the Kiwi? (3DS/Wii) in particular stands out as one of the more creative and intuitively enjoyable platformers by the Sonic creator.
Rodea the Sky Soldier is the latest by Yuji Naka and Prope, and thanks to Kadokawa Games and NIS America, has finally made it as a retail release after what has felt like a bit of a development hell. It’s interesting to note that Yuji Naka and Prope were 100% involved with the Wii version, which was how Rodea the Sky Soldier first started. Kadokawa would not only pick up publishing duties, but also lead the development of the Wii U and 3DS versions of the game. The Wii U version of Rodea the Sky Soldier currently ships with the original Wii version included as a bonus disc, and as of now this bundle is limited to the first print batch.
So without further ado, let’s get into reviewing Rodea the Sky Soldier. We’ve reviewed all three versions of the title, and you can click on each review below.
- Rodea the Sky Soldier – Review (Wii U)
- Rodea the Sky Soldier – Review (3DS)
- Rodea the Sky Soldier – Review (Wii)
Journey into the skies with Rodea the Sky Soldier via NIS America.